Viper Version Fix and Addition List
-----------------------------------

0.6 ALPHA        - Viper created.
0.65 ALPHA       - Menu system created.
0.7 BETA         - Added key delay to menu.  Added extra options to menu.
                   Game loadup with gfx successful.
0.75 BETA        - Snake movement and array shifting completed.
0.8 BETA         - Whole HUD system working correctly, level loading working.
                   Keymapping, keydelays and back vel protection added.
                   Other small features added too.
0.85 BETA        - Added more to HUD system. Added collision to all snakes,
                   added timers. Other features added too.
0.9 BETA (MAIN)  - AI written for game; AI has quadrant detection and
                   one step prediction.  Pill dropping added.
                   Fries, Burger, Turbo, Life pills added.
0.91 BETA        - Subsound system created.  Sounds implemented to pill drops,
                   deaths and the menu.
0.92 BETA        - Memory problems cleaned up.  Unused options removed from
                   menu.  Winning screen created for deathmatch mode.
0.93 BETA        - Collision detection improved, bugs like priority death
                   removed.  PC Speaker supported in game.  Added new X pill.
0.94-0.96 B      - Range of small bugs solved.  Added pill timing.
0.97 BETA        - ViperED created for use with Viper.  Viper loadup changed
                   slightly for ViperED maps.  Fixed menu problems.
0.98 BETA (MAIN) - Whole AI completely rewritten, now is finally perfected.
                   AI has quadrant detection, three step prediction and
                   forced warp detection.  Added two new pills, pizza and
                   icecream.  Added cool translucent sonar blip to pill spawn.
                   Spawn protection implemented.
0.99 META        - Fixed length bug. Solved Winner screen max lives and score
                   bug.  Fixed 0 players bug.  Fixed pill spawn problem.
                   Fixed max life, length and score HUD overflows.  Added
                   pause option into game with graphics.
1.00 COMPLETE    - Added sound to pause.  Added AI Reaction time relating to
                   AI difficulty setting.  Added music support.  Added
                   music changing using function keys.  Added death pictures
                   to indicate dead players.  Solved death spawn.  Automatic
                   music interval changer installed (Function keys still
                   work).  Included crash protection and text end screen.
1.01 RETAIL        - Fixed yet another hidden spawn & death bug.  Better AI
                   difficulty settings implemented.  Inputed built in
                   argument passing for fps, vysnc, mapload, video mode and
                   colour depth.

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